I found Lighting the most difficult of all; i wanted my windows to be illuminated by the sunlight but to cast long shadows across the room. After a long time spent playing with directional and bounce lights, i settled on something which works. However, i've learned that lighting is not something i'm eager to touch again.
Animating in 3D was tedius and difficult compared to 2D, but i managed to successfully translate my animation across and now have a working final piece. I used the Norman rig, which had a couple of anoying glitches but otherwise worked sufficiently.
-shaz

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